25th NOSSDAV Technical Program

MMSys 2015: Technical Program

Friday, March 20, 2015

08:00-08:45 Registration
08:30-08:45 Opening Remarks
08:45-10:15 Session 1 – QoE

  • Content-Adaptive Display Power Saving in Internet Mobile Streaming - Y. Liu, M. Xiao, M. Zhang, X. Li, M. Dong, Z. Ma, Z. Li, S. Chen

  • Exploitation of Producer Intent in Relation to Bandwidth and QoE for Online Video Streaming Services - M. Riegler, L. Calvet, A. Calvet, C. Griwodz, P. Halvorsen

  • When on-the-fly erasure code makes late video decoding happen - P. Tournoux, T. Thai, E. Lochin, J. Lacan

  • Last N: Relevance-Based Selectivity for Forwarding Video in Multimedia Conferences - B. Grozev, L. Marinov, V. Singh, E. Ivov

10:15-10:45 Coffee Break
10:45-12:00 Session 2 – Streaming


  • A Fuzzy-based Rate Adaptation Controller for DASH -A. Sobhani, A. Yassine, S. Shirmohammadi

  • VAS: A Video Adaptation Service to Support Mobile Video - S. Wilk, W. Effelsberg

12:00-13:00 Lunch
13:00-14:15 PanelNetworking – Kevin Almeroth, Univ. of California – Santa Barbara

Operating Systems – Prashant Shenoy, Univ. of Massachusetts

Real-time Systems – Kevin Jeffay, Univ. of North Carolina (remote participation)

Middleware and Applications – Ketan Mayer-Patel, Univ. of North Carolina

Streaming and Coding- Wu-chi Feng, Portland State University

14:15-15:15 Session 3 – Beyond Streaming

  • Thunder Crystal: A Novel Crowdsourcing-based Content Distribution Platform - L. Chen, Y. Zhou, M. Jing, R. Ma

  • A Logical Memory Model for Scaling Parallel Multimedia Workloads - P. Olsen, M. Nyhus, P. Halvorsen, C. Griwodz

15:15-15:45 Coffee Break
15:45-17:00 Session 4 – Games

  • Understanding Crowdsourced Interactive Live Streaming: Twitch.tv as a Case Study - C. Zhang, J. Liu

  • Towards Bridging Online Game Playing and Live Broadcasting: An Experimental Study - R. Shea, D. Fu, J. Liu

  • A Taxonomy for Player Actions with Latency in Network Games - M. Claypool, T. Wang, M. Watts


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