MMSys 2015

MMSys 2015 Workshops

NOSSDAV 2015

Click here for the main NOSSDAV 2015 web page.
The main NOSSDAV webpages can be found at:  http://nossdav.org.

This year marks the 25th anniversary of NOSSDAV. It focuses on your hottest work in multimedia systems. NOSSDAV covers emerging research topics, high-risk high-return ideas and proposals, and future research directions in multimedia networking and systems. It encourages active participation and discussions among academic and industry researchers and practitioners. The workshop seeks research papers in all areas of multimedia networking and systems. NOSSDAV will call for papers of up to 6 pages with a deadline in early December 2014.

MoVid 2015

Website: http://eecs.ucf.edu/movid/

The 5th Mobile Video Workshop provides the opportunity to present and discuss recent advances in the broad area of mobile video services. Its goal is to understand of the research and deployment challenges in building the Next Generation Mobile Video services. It addresses, in particular, novel mobile video applications and architectures, research challenges in developing new techniques for providing rich video experience on wireless mobile devices, new visions and concepts to support high quality video services on heterogeneous mobile devices and network conditions and deployment challenges of new and scalable mobile video services. MoVid calls for papers of up to 6 pages and short papers with up to 2 pages. The deadline is in mid November 2014.

MMVE 2015

Website: https://sites.google.com/site/mmve2015/

The 7th International Workshop on Massively Multiuser Virtual Environments a forum for researchers and practitioners working in the field of massively multiuser virtual environment, and will encourage discussions based on the presented papers to identify current and future research topics. The workshop is particularly interested in raising discussions about the following questions: (i) How is MMVE technology developed for games reused for distributed virtual environment in other domains, such as training? (ii) How do the life-cycles and payment models of games integrated into social networking systems (Facebook etc) influence game development? (iii) How can MMVE technology leverage parallel computing technology, including multi-core (Cell, GPU), tight clustering (transactional memory, distributed shared memory) and distributed systems (P2P, Clouds)? MMVE will call for papers of up to 6 pages with a submission deadline on  November 21, 2014.

 

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